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Vector Scalar Multiplication

Given the vector u=[u1, u2]\vec{u}=\left[u_1,\ u_2\right] in R2R^2, we can multiply u\vec{u} by any scalar (number) kk.

Albegraically

ku=k[u1, u2]=[ku1, ku2]k\vec{u}=k\left[u_1,\ u_2\right]=\left[ku_1,\ ku_2\right]

Geometrically

The scalar multiple of a vector is a vector that is parallel to the original vector
  • If the scalar kk is positive, we will get a vector that is in the same direction as the original vector
  • If the scalar kk is negative, we will get a vector that is in the opposite direction as the original vector
  • If the scalar k>1k>1 or k<1k<-1, we get a vector that is stretched
  • If the scalar 1<k<1-1<k<1, we get a vector that is compressed (shrunk)

Example
If v=[1, 4]\vec{v}=\left[-1,\ 4\right], find 3v-3\vec{v} and 12v\frac{1}{2}\vec{v}.
3v=3[1,  4]=[3, 12]-3\vec{v}=-3\left[-1,\ \ 4\right]=\left[-3,\ -12\right]
12v=12[1, 4]=[12, 2]\frac{1}{2}\vec{v}=\frac{1}{2}\left[-1,\ 4\right]=\left[-\frac{1}{2},\ 2\right]




Wize Tip
Scalar multiplication in R3R^3 works the same way as R2R^2!

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Vector Addition

Given the vectors u=[u1, u2]\vec{u}=\left[u_1,\ u_2\right] and v=[v1, v2]\vec{v}=\left[v_1,\ v_2\right] in R2R^2, we can add the two vectors.

Adding Algebraically

Add component by component
u+v=[u1+v1, u2+v2]\vec{u}+\vec{v}=\left[u_1+v_1,\ u_2+v_2\right]

Adding Geometrically (Triangle Rule)

We line up the vectors from "tip to tail" and find the resultant vector from the starting point to the ending point

Wize Tip
When adding multiple vectors, find the "short-cut" from the starting point to the ending point.

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Example
If u1=[4, 4]\vec{u_1}=\left[4,\ 4\right], u2=[5, 0]\vec{u_2}=\left[-5,\ 0\right], u3=[3, 12]\vec{u_3}=\left[3,\ 12\right], u4=[4, 17]\vec{u_4}=\left[4,\ -17\right], find u1+u2+u3+u4\vec{u_1}+\vec{u_2}+\vec{u_3}+\vec{u_4}.
[4+(5)+3+4, 4+0+12+(17)]=[6, 1]\left[4+\left(-5\right)+3+4,\ 4+0+12+\left(-17\right)\right]=\left[6,\ -1\right]

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Vector Subtraction

Given the vectors u=[u1, u2]\vec{u}=\left[u_1,\ u_2\right] and v=[v1, v2]\vec{v}=\left[v_1,\ v_2\right] in R2R^2, we can subtract the two vectors.

Subtracting Algebraically

Add the negative of the vector
u+(v)=[u1+(v1), u2+(v2)]\vec{u}+\left(-\vec{v}\right)=\left[u_1+\left(-v_1\right),\ u_2+\left(-v_2\right)\right]

or

Subtract component by component
uv=[u1v1, u2v2]\vec{u}-\vec{v}=\left[u_1-v_1,\ u_2-v_2\right]

Subtracting Geometrically

We line up the vectors from "tail to tail" and find the resultant vector from the tip of the second vector to the tip of the first vector

Wize Tip
Vector addition and subtraction are done the same way in R3R^3 as it is in R2R^2!


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Position Vector

The position vector in R2R^2 (or R3R^3) that points from point A to point B is AB=BA\overrightarrow{AB}=\overrightarrow{B}-\overrightarrow{A}.


Practice: Vector Operations

If u=[1, 0, 1]\vec{u}=\left[1,\ 0,\ -1\right], v=[2, 4, 1]\vec{v}=\left[-2,\ 4,\ 1\right], and w=[3, 9, 12]\vec{w}=\left[3,\ 9,\ -12\right], determine 5u12v+23w5\vec{u}-\frac{1}{2}\vec{v}+\frac{2}{3}\vec{w}.

Practice: Position Vectors

Given the points A(1, 2, 3)A\left(1,\ 2,\ 3\right), B(0, 4, 1)B\left(0,\ -4,\ 1\right), and C(2, 8, 5)C\left(2,\ 8,\ 5\right), select all of the following statements that is/are true.
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Parallelogram Rule

The parallelogram rule is another way to represent vector addition and subtraction.

If we draw a parallelogram with sides u\vec{u} and v\vec{v}, u+v\vec{u}+\vec{v} and uv\vec{u}-\vec{v} form the diagonals of the parallelogram.


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Finding Magnitudes

We can use the Cosine Law to calculate magnitudes: c2=a2+b22abcosθc^2=a^2+b^2-2ab\cos\theta
  • If we line up the vectors from tip to tail, suppose the angle between u\vec{u} and v\vec{v} is θ\theta, then u+v2=u2+v22uvcosθ\left|\left|\vec{u}+\vec{v}\right|\right|^2=\left|\left|\vec{u}\right|\right|^2+\left|\left|\vec{v}\right|\right|^2-2\left|\left|\vec{u}\right|\right|\left|\left|\vec{v}\right|\right|\cos\theta

  • If we line up the vectors from tail to tail, suppose the angle between u\vec{u} and v\vec{v} is ϕ\phi, then uv2=u2+v22uvcosϕ\left|\left|\vec{u}-\vec{v}\right|\right|^2=\left|\left|\vec{u}\right|\right|^2+\left|\left|\vec{v}\right|\right|^2-2\left|\left|\vec{u}\right|\right|\left|\left|\vec{v}\right|\right|\cos\phi


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Finding Angles

We can use the Sine Law to calculate the angles: sinAa=sinBb=sinCc\displaystyle\frac{\sin A}{a}=\frac{\sin B}{b}=\frac{\sin C}{c}

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Example: Finding Magnitude & Direction

Suppose that u\vec u and v\vec v are unit vectors that make an angle of 40°40\degree with each other.
a) Compute the magnitude of 2u+3v2\vec u+3\vec v
b) Compute the angle of 2u+3v2\vec u+3\vec v relative to u\vec u

Part a)
Since u\vec u and v\vec v are unit vectors, their magnitudes are 1:

The diagram below shows 2u+3v2\vec u+3\vec v. Once we line up the vectors from tip to tail, we see that the angle between the two vectors is 180°40°=140°180\degree-40\degree=140\degree


Using the Cosine law, we see that
u+v2=u2+v22uvcos140°\left|\left|\vec{u}+\vec{v}\right|\right|^2=\left|\left|\vec{u}\right|\right|^2+\left|\left|\vec{v}\right|\right|^2-2\left|\left|\vec{u}\right|\right|\left|\left|\vec{v}\right|\right|\cos140\degree:
u+v2=22+322(2)(3)cos140°\left|\left|\vec{u}+\vec{v}\right|\right|^2=2^2+3^2-2\left(2\right)\left(3\right)\cos140\degree
u+v24+912(0.766)\left|\left|\vec{u}+\vec{v}\right|\right|^2\approx4+9-12\left(-0.766\right)
u+v222.192\left|\left|\vec{u}+\vec{v}\right|\right|^2\approx22.192
u+v22.1924.71\left|\left|\vec{u}+\vec{v}\right|\right|\approx\sqrt{22.192}\approx4.71
Therefore, the magnitude of 2u+3v22.192\vec{u}+3\vec{v}\approx22.19

Part b)
Using the Sine law, we see that
sinθv=sin140°u+v\displaystyle\frac{\sin\theta}{\left|\left|\vec{v}\right|\right|}=\frac{\sin140\degree}{\left|\left|\vec{u}+\vec{v}\right|\right|}
sinθ=sin140°u+vv\displaystyle\sin\theta=\frac{\sin140\degree}{\left|\left|\vec{u}+\vec{v}\right|\right|}\left|\left|\vec{v}\right|\right|
θ=sin1(sin140°u+vv)\displaystyle\theta=\sin^{-1}\left(\frac{\sin140\degree}{\left|\left|\vec{u}+\vec{v}\right|\right|}\left|\left|\vec{v}\right|\right|\right)
θ24.17°\theta\approx24.17\degree
Therefore, 2u+3v2\vec u+3\vec v is 24.17°24.17\degree measured counter clockwise from u\vec u

Practice: Finding Magnitudes

Suppose that u=3||\vec u||=3, v=4||\vec v||=4, and the angle between the two vectors when placed tail to tail is 60°60\degree.
a) Compute u+v||\vec u+\vec v||
b) Computer uv||\vec u-\vec v||
c) Computer vu||\vec v-\vec u||

[Enter your answers as exact values, without rounding)
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Vector Properties

Given that u, v, w\vec{u},\ \vec{v},\ \vec w are vectors both in R2R^2 or R3R^3, a, ba,\ b are scalars.
Justify the following properties.
  • Commutative Property for Addition: u+v=v+u\vec{u}+\vec{v}=\vec{v}+\vec{u}
  • Associative Property for Addition: (u+v)+w=u+(v+w)\left(\vec{u}+\vec{v}\right)+\vec{w}=\vec{u}+\left(\vec{v}+\vec{w}\right)
  • Distributive Property for Addition: a(u+v)=au+ava\left(\vec{u}+\vec{v}\right)=a\vec{u}+a\vec{v}
  • Associative Law for Scalars: (ab)u=a(bu)=b(au)\left(ab\right)\vec{u}=a\left(bu\right)=b\left(a\vec{u}\right)
  • Distrobutive Law for Scalars: (a+b)u=au+bu\left(a+b\right)\vec{u}=a\vec{u}+b\vec{u}
  • There exists a zero vector 0\vec{0} such that:
  • v+0=v\vec{v}+\vec{0}=\vec{v}
  • v+(v)=0\vec{v}+\left(-\vec{v}\right)=\vec{0}
  • Magnitude Properties
  • av=av\left|\left|a\vec{v}\right|\right|=\left|a\right|\left|\left|\vec{v}\right|\right|
  • u+vu+v\left|\left|\vec{u}+\vec{v}\right|\right|\le\left|\left|\vec{u}\right|\right|+\left|\left|\vec{v}\right|\right|
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Can You Answer These?

❓ Can we add a vector in R2R^2 and a vector in R3R^3?
No

❓ If u=2i+jk\vec{u}=2i+j-k and v=ij\vec{v}=i-j, what is u+v\vec{u}+\vec{v}?
[2, 1, 1]+[1, 1, 0]=[3, 0, 1]\left[2,\ 1,\ -1\right]+\left[1,\ -1,\ 0\right]=\left[3,\ 0,\ -1\right]

❓ When will u+v=u+v\left|\left|\vec{u}+\vec{v}\right|\right|=\left|\left|\vec{u}\right|\right|+\left|\left|\vec{v}\right|\right|?
When u\vec{u} and v\vec{v} are parallel.