Wize University Physics Textbook (Master) > Motion in Two Dimensions

Two- and Three-Dimensional Motion with Constant Acceleration

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Two- and Three-Dimensional Kinematics: Part 1


  • In general, the position of a particle is represented by a 3D vector that is changing with time. The components of this 3D vector are a function of time too.
r(t)=x(t)ı^+y(t)ȷ^+z(t)k^\boxed{\stackrel{\longrightarrow}{r(t)}=x(t)\hat{\imath}+y(t)\hat{\jmath}+z(t)\hat k}







  • Displacement is a vector that shows the change in position of the particle. The unit of displacement is m.

Δr=rfrı^=Δxı^+Δyȷ^+Δzk^\stackrel{\longrightarrow}{\Delta r}=\stackrel{\rightarrow}{r_f}-\stackrel{\rightarrow}{r_{\hat{\imath}}}=\Delta x\hat{\imath}+\Delta y\hat{\jmath}+\Delta z\hat k


  • Distance is the length of the path travelled by the particle



  • Average velocity is defined as

vave=ΔrΔt\boxed{\stackrel{\longrightarrow}{v_{ave}}=\frac{\stackrel{\longrightarrow}{\Delta r}}{{\Delta t}}}






  • Instantaneous velocity is the velocity of an object in a specific time or position which in general might be different from the average velocity
v(t)=vxı^+vyȷ^+vzk^=limΔt0ΔrΔt=dr(t)dt\stackrel{\longrightarrow}{v(t)}=v_x\hat{\imath}+v_y\hat{\jmath}+v_z\hat k=\lim_{\Delta t\to0}\frac{\stackrel{\longrightarrow}{\Delta r}}{{\Delta t}}=\frac{\stackrel{\longrightarrow}{dr(t)}}{{dt}}
dr(t)dt=dx(t)dtı^+dy(t)dtȷ^+dz(t)dtk^\frac{\stackrel{\longrightarrow}{dr(t)}}{{dt}}=\frac{dx(t)}{dt}\hat{\imath}+\frac{dy(t)}{dt}\hat{\jmath}+\frac{dz(t)}{dt}\hat k
  • So, basically, the instantaneous velocity is obtained by taking the derivative of position with respect to time.
Wize Tip
Average speed and instantaneous speed could be found similarly if displacement vector is replaced by distance in above equations.



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Two- and Three-Dimensional Kinematics : Part 2


  • Instantaneous velocity is the velocity of an object in a specific time or position which in general might be different from the average velocity
v(t)=vxı^+vyȷ^+vzk^=limΔt0ΔrΔt=dr(t)dt\stackrel{\longrightarrow}{v(t)}=v_x\hat{\imath}+v_y\hat{\jmath}+v_z\hat k=\lim_{\Delta t\to0}\frac{\stackrel{\longrightarrow}{\Delta r}}{{\Delta t}}=\frac{\stackrel{\longrightarrow}{dr(t)}}{{dt}}
dr(t)dt=dx(t)dtı^+dy(t)dtȷ^+dz(t)dtk^\frac{\stackrel{\longrightarrow}{dr(t)}}{{dt}}=\frac{dx(t)}{dt}\hat{\imath}+\frac{dy(t)}{dt}\hat{\jmath}+\frac{dz(t)}{dt}\hat k
  • So, basically, the instantaneous velocity is obtained by taking the derivative of position with respect to time.
Wize Tip
Average speed and instantaneous speed could be found similarly if displacement vector is replaced by distance in above equations.

  • The displacement can be calculated by integrating the velocity vector over time.
Δr=rfri=titf(vx(t)ı^+vy(t)ȷ^+vz(t)k^)dt\stackrel{\longrightarrow}{\Delta r}=\vec r_f-\vec r_i=\int^{t_f}_{t_i}(v_x(t)\hat{\imath}+v_y(t)\hat{\jmath}+v_z(t)\hat k)dt







  • Similarly, we have following relations between velocity and average acceleration:
aave=ax(t)ı^+ay(t)ȷ^+az(t)k^=ΔvΔt\stackrel{\longrightarrow}{a_{ave}}=a_x(t)\hat{\imath}+a_y(t)\hat{\jmath}+a_z(t)\hat k=\frac{\stackrel{\longrightarrow}{\Delta v}}{{\Delta t}}

  • The instantaneous acceleration is the derivative of velocity with respect to time.
a(t)=limΔt0ΔvΔt=dv(t)dt\stackrel{\longrightarrow}{a(t)}=\lim_{\Delta t\to0}\frac{\stackrel{\longrightarrow}{\Delta v}}{{\Delta t}}=\frac{\stackrel{\longrightarrow}{dv(t)}}{dt}
dv(t)dt=dvx(t)dtı^+dvy(t)dtȷ^+dvz(t)dtk^\frac{\stackrel{\longrightarrow}{dv(t)}}{dt}=\frac{dv_x(t)}{dt}\hat{\imath}+\frac{dv_y(t)}{dt}\hat{\jmath}+\frac{dv_z(t)}{dt}\hat k

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  • Finally, we have
Δv=vfvi=titf(ax(t)ı^+ay(t)ȷ^+az(t)k^)dt\stackrel{\longrightarrow}{\Delta v}=\vec v_f-\vec v_i=\int^{t_f}_{t_i}(a_x(t)\hat{\imath}+a_y(t)\hat{\jmath}+a_z(t)\hat {k})dt
Wize Concept
Going from xva\vec{x} \rightarrow \vec{v} \rightarrow \vec{a} , you are taking the derivative (looking at the slope).
Going from xva\vec{x} \leftarrow \vec{v} \leftarrow \vec{a} , you are taking the integral (looking at the total area under the curve).




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Example: Velocity and Acceleration in 3D


The position of a particle in 3D is given by
r(t)=(10t+t2+7)i^+2j^+4tk^  m\vec{r}(t)=(10t+t^2+7)\hat{i}+2\hat{j}+4t\hat{k} \ \ m
a) Calculate instantaneous velocity at t =5 sec
b) Calculate the average velocity for an interval (3-5 sec).
c) Calculate the instantaneous acceleration at t =1 sec.

Solution:

Part a)

We know that Instantaneous velocity is
v=drdt\vec{v} = \dfrac{d\vec{r}}{dt}

drdt=(10+2t)i^+0j^+4k^\frac{d\vec{r}}{dt}=(10+2t)\hat{i}+0\hat{j}+4\hat{k}

v(t=5)=(10+2(5))i^+4k^=20i^+4k^ m/s\vec{v}(t=5)= (10 + 2 (5))\hat{i}+4\hat{k} = 20\hat{i}+4\hat{k} \ m/s

Part b)

Average velocity:

vaverage=ΔrΔt=r(5)r(3)53\vec{v}_{average}=\dfrac{\Delta\vec{r}}{\Delta t}=\dfrac{\vec{r}(5)-\vec{r}(3)}{5-3}

vaverage=[82i^+2j^+20k^][46i^+2j^+12k^]2=36i^+8k^2=18i^+4k^ m/s\vec{v}_{average} = \dfrac{[82\hat{i}+2\hat{j}+20\hat{k}]-[46\hat{i}+2\hat{j}+12\hat{k}]}{2}=\dfrac{36\hat{i}+8\hat{k}}{2}= 18\hat{i}+4\hat{k}\ m/s

Part c)

Instantaneous acceleration:
ainstant=d2rdt2=2i^ ms2\vec{a}_{instan t}=\dfrac{d^2\vec{r}}{dt^2}=2\hat{i} \ \dfrac{m}{s^2}




A man stands on the roof of a 15.0-m-tall building and throws a rock with a velocity of magnitude 30.0 m/s at an angle of 33.033.0^{\circ} above the horizontal. You can ignore air resistance.
Calculate
(a) the maximum height above the roof reached by rock
(b) the magnitude of the y-component of velocity of the rock just before it strikes the ground
(c) the horizontal range from the base of building to the point where the rock strikes the ground.
(d) Draw xt,yt,vxt, and vyt x-t,y-t,v_xt,\ and\ v_y-t\ graphs for the motion.



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(a) the maximum height above the roof reached by rock